lena_pi/LenaPi/MusicPlayer.qml
Anika Raemer 6eabd3cb75 disable previous and next button
if there is no corresponding media; set play/pause symbol via model
property instead of via qml.
2018-12-05 21:10:37 +01:00

111 lines
2.9 KiB
QML

import QtQuick 2.0
import QtGraphicalEffects 1.0
Item{
id: container
property int margins: 20
Rectangle{
id: coverBorder
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
anchors.topMargin: container.margins
height: parent.height-controlPannel.height-2*container.margins
width: height
color: "blue"
Image{
id: cover
anchors.centerIn: parent
height: parent.height-10
width: height
source: musicModel.pCurrentItem.pImageSource
fillMode: Image.PreserveAspectCrop
layer.enabled: true
layer.effect: OpacityMask{
maskSource: coverBorder
}
}
}
RoundButton{
id: backNavigation
anchors.left: parent.left
anchors.top: parent.top
anchors.margins: container.margins
onClicked: {
musicModel.navigateBack();
}
}
Rectangle {
id: controlPannel
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
color: "#99ffffff"
height: 120
// @todo: use rowLayout instead?
Row{
spacing: 20
anchors.centerIn: parent
RoundButton{
id: previous
anchors.verticalCenter: parent.verticalCenter
width: 60
imageSource: "qrc:/icon_previous"
enabled: musicModel.pHasPrevious
onClicked:{
musicModel.playPrevious();
}
}
RoundButton{
id: playPause
anchors.verticalCenter: parent.verticalCenter
width: 80
imageSource: musicModel.pIsPlaying ? "qrc:/icon_pause" : "qrc:/icon_play"
onClicked:{
musicModel.playPause();
/* if(imageSource == "qrc:/icon_play")
imageSource = "qrc:/icon_pause"
else
imageSource = "qrc:/icon_play"*/
}
}
RoundButton{
id: stop
anchors.verticalCenter: parent.verticalCenter
width: 60
imageSource: "qrc:/icon_stop"
enabled: musicModel.pIsPlaying
onClicked:{
musicModel.stopMusic();
//playPause.imageSource = "qrc:/icon_play"
}
}
RoundButton{
id: next
anchors.verticalCenter: parent.verticalCenter
width: 60
imageSource: "qrc:/icon_next"
enabled: musicModel.pHasNext
onClicked:{
musicModel.playNext();
}
}
}
}
}