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node_modules/concurrently/dist/src/spawn.d.ts
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node_modules/concurrently/dist/src/spawn.d.ts
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import { ChildProcess, SpawnOptions } from 'child_process';
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import supportsColor from 'supports-color';
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/**
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* Spawns a command using `cmd.exe` on Windows, or `/bin/sh` elsewhere.
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*/
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export declare function spawn(command: string, options: SpawnOptions, spawn?: (command: string, args: string[], options: SpawnOptions) => ChildProcess, process?: Pick<NodeJS.Process, 'platform'>): ChildProcess;
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export declare const getSpawnOpts: ({ colorSupport, cwd, process, ipc, stdio, env, }: {
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/**
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* What the color support of the spawned processes should be.
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* If set to `false`, then no colors should be output.
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*
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* Defaults to whatever the terminal's stdout support is.
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*/
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colorSupport?: Pick<supportsColor.supportsColor.Level, "level"> | false;
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/**
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* The NodeJS process.
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*/
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process?: Pick<NodeJS.Process, "cwd" | "platform" | "env">;
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/**
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* A custom working directory to spawn processes in.
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* Defaults to `process.cwd()`.
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*/
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cwd?: string;
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/**
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* The file descriptor number at which the channel for inter-process communication
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* should be set up.
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*/
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ipc?: number;
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/**
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* Which stdio mode to use. Raw implies inheriting the parent process' stdio.
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*
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* - `normal`: all of stdout, stderr and stdin are piped
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* - `hidden`: stdin is piped, stdout/stderr outputs are ignored
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* - `raw`: all of stdout, stderr and stdin are inherited from the main process
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*
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* Defaults to `normal`.
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*/
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stdio?: "normal" | "hidden" | "raw";
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/**
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* Map of custom environment variables to include in the spawn options.
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*/
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env?: Record<string, unknown>;
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}) => SpawnOptions;
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